ForeVR Spices Up Bowling in The Metaverse
ForeVR is a VR gaming company that seeks to provide a wide variety of VR games. It has a single focus, produce phenomenal VR experiences of in-real-life games.
This looks like a great strategy because the firm does not look like it is re-inventing the wheel. Instead, it is looking at what is popular already and looking at ways to use technology to present them to its audience.
One of these games that it is rolling out is ForeVR Bowl.
What is so interesting about bowling in virtual reality with ForeVR Bowl? Let’s find out.
ForeVR Bowl Helps You Immerse Yourself in Different Bowling Environments
Bowling is a classic game. The rules of bowling are fairly straightforward and it is fun. It is a games that helps you to connect with others as you compete against other individuals or teams. While bowling can be casual or highly competitive, it can certainly be fun.
ForeVR Bowl helps to enhance the overall bowling experience by taking you to exotic environments. These immersive environments range from The Moon to Atlantis and other places like Tiki Hall. It also makes the bowling experience more fun by giving you the opportunity to unlock different compelling bowling balls as well.
The game developer adds another element of fun to this particular game by fanning the flames of competition with leaderboards, weekly events, and even various challenges. A great component in games and in different language learning applications that helps people to come back to the game.
The game developers seem to have thought about different parts of the experience from the competition, to the affinity for different types of bowling balls, to the music (there’s an YouTube powered Jukebox) and the exotic environments.
The game is available on Quest, Quest 2.
Maybe the Metaverse is Not Dead
The Metaverse has been around for a while. If we are looking at the fact that games like Sims and other type of games that enable you to immerse yourself in a different world, then it would appear that the Metaverse has been around for around two decades.
The challenge for ForeVR and other companies in this era to make the experience more compelling, comparable to reality or even better than reality.
Is it possible to do so with the right technology, design, and features? Yes, it is possible to make the experience more compelling.
Firms like Bytedance have rolled out their VR headsets and it seems like it is picking up some initial traction.